Get ready for a HUGE endgame update (plus a few other nice things):
- Most integers have been switched to floats, so max values of everything have increased from ~1e+18 to ~1e+308.
- Two new professions: Assassin and Firestarter. Assassin will be immediately unlocked as long as you’ve beaten the internship.
- Added four new tiers to every weapon, and four new extremely valuable gems to find deep underground.
- There are now four more layers. Good luck getting through the final one!
- Flamethrowers and Poison Guns now follow the standard shoddy -> copper -> etc upgrade path like other weapons.
- All layers now have their own chests. Beyond the red layer, the chests only drop passive effect bonuses.
- Added three more inventory stack upgrades.
- Employee miners who have the AOE buff (barbarians) will now see the AOE buff scale with their passive effect miner damage.
- You can now reduce your employee entity limit down to 50 to help with late game lag.
- Player and employee fire/poison damage now properly affected by the relevant passive effects.
Bye Bye Ocean