IdleTale
0.5.0
Patch 0.5.0 arrives May 15th

Version 0.5.0: Redemption

-Deadly Quests cost reduced by 50%. -Added a new version of Ashtar Catacombs. -The Heart of Darkness now reacts to the player's power. -Added new Quests. -IdleTale now has a Launcher! You can choose to launch the game through the Launcher or directly execute the game in Steam. -Added the Redemption system. -Added the first four Spirits. -Added new Glory Upgrades. -Added new Maps. -Added new Gains Upgrades. -Added new Upgrades.

Bug fixes: -Fixed a bug where the player could attack (though with no effect) during the Ascension cutscene. -Fixed a bug where the developer was too slow releasing updates.

Planned features for patch 0.5.1: -New Dungeons -Bloodboil Depths -Oni

Notes: -Yeah, we now have a launcher. Pretty useless, to be honest. But at least it's cool. It'll have some functions in the future like changing the screen size or maybe allowing for saving different games. Who knows. -I'm still working in the server for IdleTale, that's part of the reason of why it's taking so damn long to get updates. I won't lie, there's many other things going on. But that's another one. And I'll try to have it ready as soon as possible.