Thank you to everyone continuing to work your way through the demo! Reading your feedback has been valuable, so please keep it coming! Today's update is packed with highly requested features, specifically focusing on giving you more readable data in the Metrics screen, as well as more control over your… well, controls!
Here is what is new in version 0.9.12:
Added
- Added a new Controls tab in the settings menu that lists all keybinds. You can now freely rebind any key to fit your preferences.
- Pressing ESC now toggles the settings menu open and closed. If you have another menu open, ESC will also close it.
- The Research Archive menu now neatly separates your purchased upgrades into tabs based on their tech tree.
- Building cards and upgrade tooltips now explicitly list exactly how much of each resource you still need to gather to afford them.
- Hovering over the x10 and x100 bulk-buy buttons will now display a tooltip with the exact total resource cost.
- Hovering over the MAX buy button will now show you exactly how many buildings you are about to purchase.
- In SELL mode, hovering over x10, x100, or SELL ALL will show the total refund you will receive before you click.
- The metrics graph now displays clean, readable labels on the Y-axis with intermediate grid lines to give you a better sense of scale.
- Moving your mouse over the graph now draws an indicator and a tooltip showing the exact amount on the line, and how long ago that specific datapoint was logged.
- The Rate view now plots net rate, production rate, and consumption rate simultaneously in distinct colours. Each line can be toggled on or off independently.
- Added a new Sources filter dropdown in the Rate view that lists all buildings currently contributing to a resource. Unchecking a building removes its contribution from the graph.
- The Rate view now features a visible dashed line at Y=0 so you can instantly tell when your net rate is dropping into the negatives.
Changed
- The UI scale slider has been moved into the new accessibility menu.
- The CANNOT AFFORD popup notifications no longer clutter the screen with missing resource counts, as this information is now integrated into the tooltips as described above.
- Bulk buy buttons are now slightly larger and feature more space between them to help prevent misclicks.
Fixed
-
Fixed a progression-breaking bug where a specific megastructure incorrectly required a resource that couldn't be unlocked by that point in the game.
-
Fixed a visual bug where the Metrics graph Y-axis labels were clipping off the left edge of the canvas.
-
Added the missing icons for all entanglement upgrades.