Prestige 1 felt a bit slow in the early stages, so I have added a new type of reward when prestiging: the Sulphur Bomb!
This bomb explodes four times in the same position, dealing massive damage over time. It is perfect for destroying thicker ores as soon as you descend into the Prestige 1 mine.
[p align="start"]Aside from that, I have improved the game's UI and overall clarity by adding a few new panels and features:
[olist]* Bomb Info Panel: There is now a "Bomb Info" button in the base camp. It opens a simple panel showing your bombs' icon, name, damage, and radius. I will add full descriptions in a future update once localization and translations are finalized.* Reworked Ores Info: The "Ores Info" panel has been completely reworked. It now displays the precise HP and value of each ore after accounting for your skill tree and prestige calculations. This took a bit longer than expected to implement, but it is a massive quality-of-life update!* Skill Tree Navigation: You can now navigate the skill tree by panning (click & hold). You can also quickly close the menu by pressing ESC on your keyboard or clicking the right mouse button.* Shrapnel Ore Visuals: Shrapnel Ore projectiles now have a visible explosion effect. Previously, it was hard to tell what the projectiles were doing besides destroying everything. A new cyan/light-blue explosion now clearly highlights the impact.[/olist]
As always, let me know if you are enjoying the demo and share your thoughts!