ULTRATAP
v0.7.0

New

  • UI overhaul
  • 5 new stages
  • 40 new quests (now 100+)
  • 10 new items
  • 20 new upgrades (now 150+)
  • 3 new companions

Improvements

  • general optimisations
  • expanded item sets
  • items sets now display in the tooltip
  • increased exp gain from enemies
  • added formatting to various texts when numbers are large
  • added a way to reduce micromanagement in farms
  • added a way to download save files in browser
  • increased companion upgrade time increments by 50%
  • companions resource costs also increase by level
    • (fixed increase + a proportion of the companions level)
  • increased farm costs by 25% and also increases by level
    • (fixed increase + a proportion of the farm level)
  • the game now loads the last tab you were on after finishing battle
  • added a way to reveal all upgrade systems
  • new background options
  • improved attack box visuals
  • increased base projectile damage by 50%
  • added some visual juice
  • decreased farm production increase rate per level by 30%
  • increased farm max level: 7 -> 20
  • added the ability to automatically upgrade townsfolk
  • improved save manager to make ALL past save files compatible with new ones

Fixes

  • fixed freeze damage calculations
  • fixed an issue where the farm cost reduction upgrade could break farm costs
  • fixed an issue where you could farm without having enough resources
  • fishs are fish now
  • fixed an issue where you could refund upgrades whilst maintaining visibility of future upgrades
  • fixed an issue where the camera reset wouldn’t reset at the correct position
  • fixed an issue where companion upgrades had no wait time
  • fixed an issue where collecting farm resources while below 1 and above 0 would reset the value to 0
  • fixed an issue where when reloading the game, the farm timer did not increase by it’s level