Shroomapalooza comment

The only hope this game has is if people who have never played Gnorp (or a Gnorp clone) find this game first, and get into it, not realizing that it's a rip-off. The problem with that is, the U.I. is awkward, and it's totally unclear what to do or how to do it. The only was a user would know what's going on is if they did play Gnorp already.


This is a journal of my user experience, in excessive detail:

The first thing was the most obvious thing: I hovered over the General Store. I said, "The front end is broken; the left side of the General Store menu is cut off." "How can I buy anything anyway? I don't start with any money." "Oh, I get it! I'm supposed to click this bowl of coffee beans." "Okay, that makes coffee beans spit out.... but that evidently does nothing!?" "Ah. If I click the coffee beans on the ground, they fly off-screen at a languid, unhurried pace. This is great! I see a number is going up!" "wtf? Numbers are going up, but I still have no money. :( " "I should read the comments and reviews." "Ooooh! It's a rip-off of another game. There must be some basic mechanics in the original game that the dev isn't explaining in their game here."

Important note: even knowing that this game is highly derivative, I would not have guessed that I can scroll side-to-side by right-clicking. I only because I played "The Great Hatch" a couple days ago that I tried scrolling.

"Oh, okay. The General Store menu is there after all. I just have to scroll." "So the coffee beans go down a mushroom well; that makes spores (even when they appear to overshoot it??); mousing over the spores gets me money." "I can buy things! :) " "Wait, why doesn't Unlock Punchers work? It made a building appear, but everything in that building's menu is greyed out >:( " "Oh, right. I need to buy population first; then assign them their specialized role. That's how the other game worked." "wtf, I bought some houses, but my Punchers menu is still half greyed out. >:( " "I have to upgrade my Max Puncher Limit before I can buy a Puncher...?" "Okay, I figured out Punchers, Carriers, and Blowers." "Why is scrolling side-to-side painfully slow!?" "Oooh, that's right! In the other game, you could zoom in-and-out with the mouse wheel." "hm. The thing I liked about this game was its retro aesthetic. Too bad zooming out kinda spoils the atmosphere." "ew. When I'm zoomed out, the building menus become ugly. And practically unreadable."

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