Vampire Ascension comment
Heeeey! So, in the menu screen you have to use the "Enter" key =) And the "Options" still not implemented yet =p Thx =)...
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Click Farm comment
BRAVO! 😄 👍...
game discussion
Universal Paperclips review
5
No complex graphics, just numbers going up.
Shoot The Barrels review
3
It's hard to say if I recommend it or not. The main feature is that it's super addictive, like those mobile endless runners, but it's very shallow, it only has two real reapons (rocket launcher and the machine gun) the AK47 is just thematic, it's the same machine gun but with x2 damage. You destroy barrels, collect coins and some chips to upgrade the "tree" (which is more like a line than a tree) rinse and repeat, over and over. There's nothing more to it. So it depends, if you like those mobile endless runners, maybe this is the game for you. I'm surprised this was made for itch and steam instead of the mobile stores.
Shoot The Barrels review
3
It was fun for a short time, otherwise it's essentially one of the mobile games you get spammed with ads for.
You Herd Me review
5
relaxing. short. great as a quick game before bed.
Idle Chapel comment
I guess some people are into this type of game, but not me. the idle in the name seems kinda misleading, way too clicky....
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DodecaDragons review
5
i just wanna see numbers go up man
Hover Defense review
3
It is very fun, however, it's still a short prototype. Personally, this game has two things I'm not a fan of. The CRT shader and shapes. I get it it's a prototype, but eventually nobody wants to play as a triangle, and I'd argue there are a handful of games that got successful only with shapes. You need to give the game personality, maybe some basic pixel art ships will be enough, other than that it won't be a memorable experience. I've played dozens of games made with basic shapes, and I can't remember the name of any of them, except for geometry dash I guess, while I do remember a lot of indie game titles because their themes were memorable. The CRT shader is just a personal opinion, I get why people use it, but in general devs just slap it in to "make it look retro" when the theme is not even retro, it's a lazy way to make your game look better or more interesting than what it actually is. I don't think this is the case here, if you remove the shader the game will still look good, but every time I see a CRT shader I'm like "seriously? again?". Still, if you could add an option to disable it, it would be nice. About the gameplay, it's fun, and engaging, but I found that the "exclusive hovering" actually has some problems. First of all, I don't see a reason why the triangle (ship?) can't fire automatically. Or at least have an upgrade to allow it. The only thing hovering does is to force you to keep the mouse in the middle of the screen since there's no aiming or anything. Also, the fact that I have to stop firing to go to the upgrades, hold the mouse there for a few milliseconds and then come back made me lose a couple of rounds, mainly when enemies were very close and I needed a rate upgrade that could have probably saved me, so even if the theme is to make a game about hovering, I'm not sure if the gameplay is properly solved since it doesn't even pause the game, you have to leave the ship/triangle unattended while enemies are still coming and attacking and damaging you. There's something not right about it. Still, the game is super fun, it probably needs those things polished about the gameplay, add more levels and enemies and it could be a hit. Hope it helps! Good luck!
Idle Chapel review
3
another digseum copy, fine if you look like that type of game ig
Click Farm review
3
Trying to automate higher tiers of clicks is frustrating and can largely be ignored. The ending makes it all worth it though--funny as hell.
Dunk Cookies review
3
It has potential. For the most part, nice presentation, good intuitive UI and fun and satisfying gameplay loop. I must say it's not perfect though, the progression felt A LOT like hand holding, it felt like I had no agency, the upgrades are SUPER LINEAL, I just collected cookies and upgraded what the tree told me to upgrade. It feels like the dev intended the game to be played in ONE WAY only. There is ZERO strategy, you can't say "oh, I'm going to focus on strength and leave radius for later", nope, you have to play it in a linear way and upgrade what the tree tells you to upgrade. The "upgrade tree" is not even a tree, it's just a line of upgrades with a few small branches. I also never felt "powerful", I always felt like I was falling behind, because when the game scaled, even the weaker cookies scaled so sometimes the weaker cookies were stronger than the last level and the hammer strenght felt like a temprary buff, since you'll eventually have a weaker hammer again and would need to upgrade it to keep up. It does have potential, but in this state I can't say I'd recommend it.
Idle Chapel review
5
Great game, good visuals, fun and simple gameplay. My only complaint is the Herald, it's a very clicky minigame, thank God it's skippable. I need an upgrade to "autoclick" the herald so I don't lose the bonus when I collect all targets. Other than that, great game, I'm at the fourth stage now, really enjoying it.
Diggin review
5
had so much fun with this one
Pokémon Lithic Veil review
5
An extremely good check-back game to run in the background.
Shoot The Barrels comment
"YOU WANT 'THOSE GAMES,' RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM!"...
game discussion
All Hail the Orb review
5
I really enjoyed this game! The visuals are gorgeous, but most importantly the mechanics around unlocking new rooms feel fresh and different from most incremental games out there. I'm looking forward to playing the full version!
Idle Chapel review
5
I thoroughly enjoyed it, it's nice to see another cultist game, the atmosphere of this one was incredibly chilled out too. I will wishlist it :)
Echo Factory review
2
I have to agree with the rest of the comments, it's uninspired, simple, generic, I couldn't find something redeemable to say about the game, it's a very, very, very early prototype of "something" but I still don't know what it is, I was just upgrading circles for like 20 minutes until I prestiged and when I was given ONE prestige point as a reward for 20 minutes of grinding, I got bored. Sorry, it's not for me.
You Herd Me review
3
A very early prototype but promising concept.