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Void Miner – Incremental Asteroids Roguelite comment
This game's awesome, I don't get why it's still unconfirmed. ...
0
0
game discussion
Void Miner – Incremental Asteroids Roguelite
0 comments
Wednesday, January 7th, 2026 at 5:25:02 PM GMT+00:00
about 4 hours ago
Void Pachinko comment
Hey!!!! Dev here, I saw my game got added to IncrementalDB, and I wanted to clarify a couple of things. The demo currently available on Itch is just a small segment of the full game. It’s only about an hour long, w...
4
0
game discussion
Void Pachinko
0 comments
Wednesday, January 7th, 2026 at 10:25:18 AM GMT+00:00
about 11 hours ago
Serenitrove review
1
125
SuccessfulCrystal83
what does power? nothing happen and regeneration dont work there goes a counter to up 20... and nothing happen after that.
0
15
1 comments
Tuesday, January 6th, 2026 at 6:40:46 PM GMT+00:00
1 day ago
Super Rarity Orbs review
4
34
Qats
Need to be able to hold down the button to upgrade. Hate having to click 50+ times after every single rebirth its so loud in my office clicking soooo many times every time.
1
0
0 comments
Tuesday, January 6th, 2026 at 1:50:52 PM GMT+00:00
1 day ago
Star Crust Excavations review
3
68
Stig
The clicking minigame has potential. It (in theory) paced the user by having them to avoid overheating. Though It did not require too many upgrades to make the heat component redundant, which left me with a slightly annoying clicking minigame, the loop became: press 4 times -> wait for circle to move -> repeat. There was also a bit of jank with the UI. Most containers in the bottom UI are way too large, especially when trying to manage a specific resource (for archive). I ended up never looking at the specific resources and just using the filter buttons and scan/sell all. So why even show specific resources? The upgrades were good. With a nice sense of progression. Though the rebirth system felt lacking so I stopped after the first rebirth.
2
0
1 comments
Tuesday, January 6th, 2026 at 10:42:49 AM GMT+00:00
1 day ago
Box Box Surprise comment
scary!...
2
0
game discussion
Box Box Surprise
0 comments
Monday, January 5th, 2026 at 11:09:59 PM GMT+00:00
2 days ago
Derivative Clicker comment
Strategy: Grind through active gameplay, until you have a good amount of upgrades and inventory bought. Let it afk overnight to accumulate tier 1 currency on reset. Prestige. Repeat until you're satisfied. This mak...
0
0
game discussion
Derivative Clicker
0 comments
Monday, January 5th, 2026 at 10:41:39 PM GMT+00:00
2 days ago
The Ultimate Upgrade Tree review
1
18
TacticalSpell266
Bad game, I can't even play it. Just play the actual game on roblox.
0
0
0 comments
Monday, January 5th, 2026 at 10:35:48 PM GMT+00:00
2 days ago
EcoClicker review
3
96
Tetrasimplex
Fun game with some neat choices going on with policy. The theming and temperature system has a overall lackluster impact, able to be completely ignored. You can easily beat the game well before you get to the point of approaching balancing carbon emissions. Even when reducing C02 to zero, the temperature still rises--and worse, it rises slow enough at all times to never matter. I would have really like to see a system that had a meaningful gameplay impact, where you really had to balance growing and chopping trees.
0
0
0 comments
Monday, January 5th, 2026 at 9:59:55 PM GMT+00:00
2 days ago
Exspherimental review
3
38
OGLA
Not super fun, none of the upgrades really change a lot until you more or less max out the asteroid or weakness path, from which point on the game is pretty much over in a couple of minutes. Game also feels a bit clunky.
0
0
0 comments
Monday, January 5th, 2026 at 6:15:46 PM GMT+00:00
2 days ago
The perfect tower 2 review
3
38
OGLA
It's very fun the first 10-20h where you unlock everything and max out the first upgrades reasonably. Then once the basic things are unlocked / maxed out / reached the game switches to a farm heavy playstyle that requires you to automate everything via some pseudo code interpretation. The guides etc. basically all tell you to just take one of the community code collections because if you don't exactly do what is recommended your progress will be glacial from then on. This is not gameplay that I think is nice on a game not focused on programming.
0
0
0 comments
Monday, January 5th, 2026 at 6:13:41 PM GMT+00:00
2 days ago
Catapult, cat space program review
3
38
OGLA
It's a nice and cozy 15 min game without fault but I'm not gonna give a 15 min game more than 3 stars.
0
0
0 comments
Monday, January 5th, 2026 at 6:05:20 PM GMT+00:00
2 days ago
King & Country review
3
38
OGLA
Most of the recent games posted here that are not vibecoded, bug riddled micro-transaction focused slop are simplistic 30 minute playthroughs. Compared to these, this is an okay, working, simple 5h society sim. There are however two parts and after finishing the first one after 5h there is a second one that has no connection to the first and is a needless time gate simulator. The second part takes 2h if you understand what you need to do and way longer if you don't. The first one is okay but not great either, there are a couple mechanics that would need more explanation and the majority of the mechanics are simple multiplication. I don't think the negative reviews regarding automation are valid as pretty much every upgrade has a "buy max" button after you interacted with that upgrade for more than 10 mins. You realistically only need to click those 3ish times after they appear because the gains are so low anyway. There are even autobuy options, but those are mostly bad because you really don't want to spend your money on the old upgrades to max constantly (they become very very bad).
1
0
0 comments
Monday, January 5th, 2026 at 5:36:12 PM GMT+00:00
2 days ago
A Dark Cave comment
Edit: Amazing, Dev updated a bug as soon as he saw a post on it. Absolutely loving this game, cannot wait for the full release! Really loving the game so far. One thing I have had happened (seen it on the reddit a...
1
0
game discussion
A Dark Cave
1 comments
Monday, January 5th, 2026 at 3:14:30 PM GMT+00:00
2 days ago
Box Box Surprise review
5
2
Mellobacon
Super cute idea, love how you have to balance flowers and scares to unlock stuff!
1
0
0 comments
Monday, January 5th, 2026 at 2:20:00 PM GMT+00:00
2 days ago
Box Box Surprise review
4
2
UnlimitedHero40
Came for the PSX aesthetic, stayed for the "just one more crank" loop. The tension of not knowing if the box will pop is genuinely nerve-wracking, and the progression hooks you unlocking new scares, themes, and stickers kept me playing way longer than I expected. The flower/pollen/bee system is cool once you figure it out, though it took me a bit to understand how everything connects. Late game gets a bit clicky if you're grinding for stickers.
1
0
0 comments
Monday, January 5th, 2026 at 1:45:22 PM GMT+00:00
2 days ago
Box Box Surprise review
4
68
Stig
Neat concept. Fun for a few minutes. Only a few of the upgrades have any meaningful effect. Stickers are counter intuitive as they do not stack, would be better if they'd stack and gave x2 boost (instead of 2-4-8-16) as this incentivizes saving instead of buying. The difference between staring out and being fully upgraded is not that large. Overall, neat and new concept.
4
0
1 comments
Monday, January 5th, 2026 at 11:45:30 AM GMT+00:00
2 days ago
Farm & Mine: Idle City Tycoon review
5
25
Airapport
A vey relaxing agricultural incremental featured in Idle Cub's video. Can be played for months in an unobtrusive way and gradually unlock new content
0
0
0 comments
Monday, January 5th, 2026 at 10:37:03 AM GMT+00:00
2 days ago
Buy The Galaxy review
4
13
OptimizedSpell659
found a bug where the ores look weird like bigger and act like theres ores in the non have ores area in looks as ores are bigger and cilp into the non ores area where you can't some some of them i can't say how it looks like in full cuz idk how to say it
0
0
0 comments
Monday, January 5th, 2026 at 9:03:01 AM GMT+00:00
3 days ago
RoboFarm [Limited Demo] comment
What's the general opinion on there being social media links on this? I thought the point of the links was places to play the game, not just... the creator's twitter, discord server, subreddit......
2
0
game discussion
RoboFarm [Limited Demo]
1 comments
Monday, January 5th, 2026 at 7:55:45 AM GMT+00:00
3 days ago
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