The Choice Before Us comment
I'm confused. This was already submitted before? I played it through here....
game discussion
Vampire Ascension review
1
If I'm scoring it as an "I'm learning to code and I've chosen to try to copy PiƱata Go Boom specifically" project, I'd give it somewhere around C-/B+ and say... "good job getting the core functions implemented; at a base level most of the game seems to 'work' as intended/expected. It'd need a lot more work before publishing, the controls feel clunky and imprecise and game balance is virtually nonexistent, but we're grading you on code, not design" ...scoring as a game to play, though? As you've probably guessed, I'd suggest skipping it.
Exodelve review
1
Doesn't work on mobile
Doggy Dog World review
3
Good gameplay base, but the progression is very boring: unlocking new elements will not unlock new gameplay features, faster drawing upgrades, etc., it will just force you to redraw in different colors.
Peasant trying to become strong enough to defeat the evil lich lord review
3
Decent prototype, buy it's just a prototype, it needs a lot more levels, upgrades, enemies, bosses, etc.
Endless Stairwell review
3
I got bored fast I don't care about windows 95 aesthetic (I prefer XP) and pretty much nothing is happening on the screen Getting levels feels inconsequential and different floors have the same monsters, just stronger Stamina consumption is unpredictable - sometimes it consumes 9%, sometimes smth like 15% and makes me go to zero with punishment
Serenitrove review
5
Nice digger Not being able to dig up makes strategy easier, and at the same time more thoughtful when needed Getting resources and recipes out of order was confusing (I discovered 2 resource types before any recipe using them, and 2 recipes that need resource I've never seen. Right now I have like 5 recipes without enough resources for them), same with non-strict layering of ores (I got my first titanium in zone 3 and haven't seen any more for 30 runs afterwards) Music is bop (it's an unlock), tho a bit repetitive (I kinda wish I could remove _some_ songs from playlist without turning whole sound off) Kinda wish 1st turtle also had some power (like extra light), so that switching away from it was a sidegrade, not straight up upgrade Buildings being random unlocks is a choice. Not something I'd agree on, but it is different from other games so it's worth it (I wish there was an indication that something is unlockable) More or less I like the game. Recommended 4+ out of 5 plus a point for some novelty
Peasant trying to become strong enough to defeat the evil lich lord review
4
I enjoyed what's there so far! I think its an interesting concept, similar to loop hero or something. With more variety in units and adding some more strategy elements, I think it could be really good!
Vampire Ascension comment
Currently unplayable for me. The game loads but clicking on play does nothing. Nor options. I'm guessing a new update was posted that broke it. Reloaded multiple times with same results....
game discussion
Idle Rock Remover review
3
I haven't gotten too far (almost cleared everything before the 2nd respawning rock) but I like what they have going on here, the interplay between various resources and stats is interesting. If I were rating purely based on the current state of the game, I'd probably rate it 3 and "don't rec" because of how unnecessarily cryptic some of the game is. HOWEVER: there's already a lot of good feedback on the comments, and having played this for a few days, even though there's no release notes I always check the bottom of the page to see when it was last updated, and the dev is working on it *extremely* frequently. (at time of writing this, it reads "Updated 5 hours ago") The dev seems very competent both in their responses and in this game's overall design. Definitely worth keeping an eye on this even if you don't play it now.
Exodelve review
3
I REALLY wanna give this more stars, but I can't just for how short it is. Don't get me wrong, I liked the game and it was fun, and would love to see a more indepth version of this, maybe with more maps to play, but i know you made it in a short period of time and it's fun for what it is!
Idle Gumball Machine review
5
No idle here, all active, really enjoyed it and looking forward to buying the full release on steam
Pokechill review
3
Latest patch ruined it working in the background, so now I like it far far less.
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What Lurks Below review
5
Great fun, around 15-20 minutes in the game becomes hugely unbalanced and races to the end, but I found that even more fun in a short incremental
Idle Rock Remover review
3
I really love time loop games and this has a lot of potential, but it is sooo slow. Additionally you have no clue where NPCs are, you basically have to look them up in the guide or it will just take forever.
Exodelve review
4
This might be a bit too much active gameplay for me, but it felt very satisfying clearing stuff up, so I didn't mind at all
Sparkle Derby comment
I'm not even sure I consider this an incremental. It's as much an incremental as any management game is an incremental I guess?...
game discussion
Exodelve review
4
Nice 30 minute game, enjoyed it but wish it was longer or had more upgrades, nice for what it is though!
Exspherimental review
4
Had fun with it, nice 20-30 minutes of clicker gameplay