bee game review
3
Neat concept, like the grind in a sense, but the softlock really is brutal.
Resource Clicker comment
It was sadly developed by JS ...
game discussion
Forward Winds review
4
Played it twice already, super fun, well made, well thought out. It feels really rewarding to strategically upgrade something and then kill the next 1, 2 or even 3 monsters. Easy to understand, easy to get sucked into. Great game.
Mushrooming review
5
This was a lot of fun. The gameplay felt rewarding and the upgrades seemed well-priced.
A Dark Cave - Survive the Darkness, Build Your Settlement review
4
I'm gonna throw the developer a lifeline as he tried to make amends. I'll review the game as such. The game is interesting, painfully slow at times and the monetization slightly fishy. Nonetheless it has a nice atmosphere and after the "Dark Estate" can be idled a little bit better. I'm a bit worried about reaching a failed state and being forced to start again (I'm accumulating madness like crazy), that adds to the thrill of it, but I would not replay at the present speed. But this hasn't happened yet so don't know what awaits me. One can see a lot of work and love being put into it. It doesn't feel like a cash grab so chill out.
Incremancer: Chalice Mod review
5
Very cool concept, great implementation, very liked it. Sometimes feels a little to easy, but still a solid game.
My list
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MUGEN CANDY review
3
The most basic autoclicker. Almost no way to automate anything until the end game, exponential progression with only one parameter and without any variety.
Played
The games I played...
list
Idle Gumball Machine review
3
It is okay, but the balance is a very big mess. There's a lot of upgrades that breaks game in the most brain dead way possible (like x5 your current gold basically every 5 seconds). It's so broken that you could overflow godot's integer limit in 10 minutes of gameplay. Concept is good, thou.
A Dark Cave - Survive the Darkness, Build Your Settlement comment
The site seems to have been taken down? Getting a 404....
game discussion
Spheres review
4
It's satisfying to see the circles fill up but it needs more content
Dwarf Eats Mountain comment
Whoops, missclick. Guess can't delete comments on this site....
game discussion
Shroomspire review
2
It's a tower defense. Not really an incremental.
Lazy Kickers review
3
Good and short tech demo. It needs A LOT of work, but it's a good base to start.
Monster Clearer comment
Kongregate didn't save my save from 2017? How dare they....
game discussion
Gridle review
3
Short but cool proof of concept. I'd replace squares by something more meaningful, like people, or animals (like sales employees making money, or chickens making eggs). Also bosses tend to break the game, I think you can stretch it out a bit if you nerf bosses and add like 2 more upgrades between the boss and the black hole. Other than that, I liked it, needs polish of course (prestige, achievements, challenges, better graphics) but it's a solid base to start.
CSS Clicker review
5
its obviously short and sweet and no saving is sad, but its a neat little incremental while you design a website in the background, which is even more impressive considering the coding limitations had a great 40 or so minutes with it <3
Wild Growth review
3
Too simplistic gameplay loop for my liking and too repetitive. Also Steam Deck controls are really not good. Nice graphics though.
Clankers review
2
I think the idea is good, but the implementation has a few issues. Here are some negatives I found: -The skill tree is a mess and sometimes repetitive. Like it doesn't make sense why one upgrade unlocks another upgrade, it just does. -The gameplay is way too slow and the speed upgrades give the attack are very small which forces you to grind like crazy. -The equip screen is too buggy, equiping a sword is a mess, yoiu have to unequip the last one and equip another, the ones you bought, the ones you have available to use and so on... are not clear. The menues or hints overlap and don'r let you read. -Why isometric? I'm not complaining, it's just looks like a very weird choice since everything else is plain 2D. Still, the game is fun to play if you overlook all I saild. I wish it gets fixed.