IGTAP: Incremental Game That's Also a Platformer comment

Novel idea, and a good concept that would be even greater if:

  • The visual difference between yourself and your clones was bigger (dark grey stacked clones vs black). Make it blue!
  • The controls were a bit better when wall hugging. I want to be able to press a direction away from the wall BEFORE jumping, but it simply doesn't work in this game.
  • I got stuck at the top of the map and wasn't able to see the pawn. That ended the game permaturely, and a reload discarded all my progress.
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