It's not bad, but when I play incrementals I don't like to lose (otherwise I'd go play CS2 or DayZ). They're a casual getaway to pass time and feel rewarded, still if I lose because of my mistakes that's fine, but here, when I lose by doing what i'm supposed to do feels unfair, mainly when you lose because of math that's not on the screen. You'll be just playing the game, farming minerals and all of a sudden a big message appears that says "YOU LOST". You don't know why, you don't know what you did wrong, you don't know which planet caused you to lose while you're farming another planet, you don't know what you should do so it doesn't happen again. The math is very hard to predict, the level is most of the time already lost without even starting because the math won't add up and you don't have a way of knowing it in advance.
On the other hand the graphics and sounds are nice, it could be a good base for a real incremental, like a colony sim or satellite gathering game or something like that. Making you lose with overly complicated math is the main problem IMO.