Stoneheart Archive review
4
SAND: Raiders of Sophie at home.
Fun but feels a little weird progression wise, some upgrades are way too overpowered. Should have a way to move built stuff instead of refunding maybe, and the upgrade mechanism is very rng (which is fine, but most of the options are garbanzo/useless when you upgrade a few slots a fiew tiers and suddenly its hard to get the 3 options you want) -- choice pool inflation is real.
The engine/infrastructure is the amazing part, the gameplay is a little less there right now, but huge potential.
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