I like the overall concept and idea of 2d interaction between components. But the game is very overwhelming. First, you have the tutorial gnome... Who likes to read a tutorial for an incremental? Just let me start by running the benchmark.
And then so many numbers and values that where you don't know what each one does. IPC? TDP? I can't even hover to understand what they mean. And then the upgrades are not even easy to understand: For example the "core power -6" but then the core does not have an attribute named Power? Does it mean TDP? I don't know really.. At least get the labels right.
And when the main game loop is running a benchmark, it should better be fast. But it's so slow. And then the gnome comes up again.. Oh, please, no.
That said, I think this one has good potential! I love the idea of 2d interactions between the elements, but the UI/tutorial/game introduction needs some big improvements.