near-equivalent copy of proto23, a game heavily loved by many of the fanatics, which i dont know if it died or is getting worked on, but nonetheless, i want to share my mind about this game, i don't know how the current area affects my character's skills and i would like to know, maybe a debuff list regarding that, and also allowing you to put consumables into slots so you dont have to go to the character tab to use one. on the other hand, one of the things i liked the most about proto23 was how weak you were, and how strong you could be, from absolutely pathetic to being able to defend the whole world apparently, there was a graphic for beasts of every rank and their average capacity to inflict damage, ranging from being able to give a lone warrior trouble, a group of adults trouble, or being so strong that it doesn't even belong to earth, if this game is going to be a straight takeoff, i would like to view that as well. for last, comes my personal dislikes: i don't really like being called hero, proto starts you off as some random nitwit kid, this one already drives the message that "you must destroy a great evil™", it set me off when the game made me think you gain 1 xp every minute, that would be incredibly grindy than what the game already feels to be, i think thats it, otherwise im coming up with more, have fun fellas
i stopped playing because i dont like how the shield mechanic works by the way