Game Maker Simulator review
2

There was a decent, if derivative, idea behind this, but it doesn't come together as a game in any sense - unsurprising, given it's another one of those Gamejam prototypes that goes nowhere. It can be completed in literally 10 seconds by autoclicking a random binary option to win. To get a "decent" result no engagement is needed at all, only random button presses. I wish there was a filter for these types of hackathon submissions.

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