Our Ascent review
4
- Very good gameplay concept
- When you lose, restarting a run requires 6 clicks, 5 if you don't skip meta-leveling animation. There should be a button on the end screen to quickly restart instead of sending the player to the menu and then back. UPD: Never mind, there's a button on the meta-leveling screen to restart the level that I didn't see there at first sight. 3 clicks is 2 times less atrocious than 6, but I still would have preferred if I had to click just once.
- I don't mind that the single coder-developer used AI-generated images in a free game. Hovewer, I mind that the AI-generated background images catch the eye with how AI-generic they are and how poorly they fit into the general game style. I think the dev should use a pixel-art AI generator for the background images in the main menu and on the level selection map instead of whatever was used.
- I don't like how enemy health is obscured by several multi-colored health bars. I wish there was an option to show them all as just one big health bar. Or have a bunch of dots near the health bar that get removed by one each time the health bar does down. Or have being show how much health bars the enemy have left with.
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