Simplicity Clicker review
2
Simplistic mechanics with very unintuitive button and navigation mechanics - everything can be clicked even if it's disabled, leading to confusing feedback and wasted time. The tab-separation means that the main screen is never shown if upgrades are bought, which is constantly once the increments are high enough, so it detracts from the central tenet of the genre. The sliders for upgrade quantity buying make no sense, they have no relation on what can actually be purchased so always need to remain at the minimum amount so as not to brick the disabled-but-enabled buttons. At least the game is functional, unlike a lot of Unity shovelware on here, but this "me-too" entry has nothing fresh to offer.
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