I finished it in 4 hours. Gnorp like. No prestige system but an easy soft reallocate/soft reset. I think it just give you the same 'new game' at the end now. Skill/talent tree is very huge (75 unique skills and 10+ unique equipment), and many strategy you can try out. Game can progress quickly if your setup is good (can pass 10 walls in 2 minute), you may progress slowly and stucked at wall that have regeneration, I think it is relatively active. There are side-quests that give you items and tell the story, but with waiting between dialogs and there's new skills to read, I think that's fragmented from the main game and overwhelmed so I don't feel like to read every of them. The idea and animation is good, but I don't think it worth the price at the moment.
Journey to Incrementalia review
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