I like the game, but I can say that the game belongs to here. Its a barebone RPG, but still very nice, but i cant really tell if its incremental or not. The pacing of the game is slow, its forces you to idle so much, even early in the game, I think the dev wants the game to be played like a reverse pomodoro timer. Rebirths add so little power, and the pacing hardly changes after it. Cards are so weak, and besides the low drop changes, they add so little to the game. The heirloom system is so unrewarding right now, don't really worth the time spent on the game. The game is also haunted with some obscure functionalities, like weapon growth, awakening and resonance. Also some weird/annoying ones like shops closing at night, or the need to buy workstations every rebirth. The lack of a speed up button is also a minus on this game.
Besides all these downs, the game still promising, but it have a long way to go.
I hope the full version will improve those points.