As another review noted, this is kinda Crank Lite; it's a 1-2 hour experience instead of the better part of a day, and doesn't unfold much past the original premise. Gameplay is a bit swingy -- a mad clickfest to stay alive as you're bootstrapping in early game, then a bunch of idle grinding to your first prestige. (The second and third are much quicker.) The dev is responsive and added a game manual based on player feedback, but it's a fairly straightforward game.
What's excellent about it is the vibe. It's one of the few games I kept sound on all the way through (although some people might want to turn off the sound effects for the crow and spirit noises); once you get into the idle phase of the game there is an ASMR-like quality to its ongoing storm. Perhaps that calm is at odds with the melodrama of the story and the frantic clickfest of early game, but it still made this nice to have up in a side tab while I was working on other things.