Macrocosm review
1

As of writing this (v0.2) there's simply far to little feedback. At least one upgrade just didn't show how much the multiplier it affects increased, it always showed as 0. A good few multipliers elsewhere didn't seem to be actually shown anywhere. All the upgrades that say "increases X based on civ points) don't say by how much after you buy them. How much are my 2 points increasing work gain? How about 200? How much is worth prestiging for? No idea, the game doesn't say. And in my play time, I never reached any automation either. Buying upgrades buys the max possible, but you don't know how many you can afford until you click it to buy them, and you will be clicking to buy all the same upgrades again, constantly, every prestige, and you have no idea how much value you're even gaining from any given prestige. Didn't see much point into continuing to play a game that gives me zero feedback on the consequences of my choices like this, why make the choices at all then? So I stopped playing after a couple hours or so, probably. The game, as is the theme, doesn't have anything telling you any stats like playtime, so I have to estimate. Not worth it right now, but I see potential in it, if the developer fixes these problems. It is still an early prototype, as of this review.

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