Scrap Quest review
3

Feels like a good prototype, but even with it having custom templates for the skills i just feel that it would be better if it was all random with in increased in power to make up for the less customization. Cause customization is really good to have, but when your units are as expendables as they are in this, there's not really much of a point in having said customization when you will just lose that character the next minute. Also the droprate/rarity is fine, except that the way the game currently works you kill mobs way faster than the gear drop cooldown can keep up, leaving you with 25+ sometimes more gear drops in the queue. There's some other points i could make, but i will just wait and replay this again in a few months.

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