Clicker Climber review
2

It shows promise, but hunting down the little bouncing balls with your cursor to click on them really isn't fun. Every time you click a ball it splits into two, so you effectively create one ball every time you click one, and balls get consumed when they cross the goal, giving you money in exchange. So at the start you're clicking one ball at minimum for every dollar you get, then once you upgrade the goal reward it's one click for every 2 dollars, etc. This...really isn't fun.

I only played past the first two prestiges, the first unlocking an upgrade that adds one dollar to the reward, the second prestige unlocking an upgrade that doubles the reward...which does nothing to help the problem, that being that hunting down these tiny bouncing balls to click on them is not fun. It's entirely too manual, and my wrist is still a little sore even from what little I played.

In conclusion, not great, but shows promise if it were changed to have a chance for balls to split when bouncing off a wall or something like that...but having to do every split manually yourself like this is honestly miserable. 2 stars because I see promise if this is taken in a direction with substantially less...wrist strain. (And if there are upgrades that do this in the game, they come entirely too late. Enjoying the game is not something that should have to be earned by enduring an unfun and physically straining repetitive task.)

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