Heroes of Everfall review
4

The game is alright, it looks like minecraft not sure if its a downside or good.

It's a side scroller with infinite waves of enemies that become stronger as time pass, you start picking one of the unlocked classes and as you progress and gather gold you can buy a character in the random shop, if that character is a new class you can restart your game picking that class next time.

Overall other than it's looks and basic rpg features the game is kinda bad, will point what made the rating be not recommended.

First the limited inventory, you cant fuse the gems that drop, and the ability (Blue) is quite underpowered when compared to the red, tbh the red gem is the strongest since it boost both min and max damage as well your clicking damage if that character is selected, the crit chance and crit damage gems are the worst, so it's quite unbalanced in this aspect specially when you cant fuse gems of the same type, and you can get a lower level gem with a much higher stat than one of the same color.

Second bad thing is that you cant lock the character you selected, so as you click enemies you may end up switching the selected character and consequently the clicking power will change, so will the character that will be receiving the exp you collect, also why is exp not shared between the party and why you have to level up each character individually, they do get exp from their own kills but that takes far too long.

Why cant we drag and drop or move the characters, why do my healer need to tank when there's a tank in the party, same for other ranged classes if they walk up or bellow the tank they will end up being attacked since the tank wont go there to help.

So those are the major downsides of this, played for a while unlocked about 10 different characters, a single ability to each where most arent even that impactfull is also quite bad imo.

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