It's a multiplier grid game where each square adds to a total multiplier, the tick speed can be upgraded and gets a multiplier too, but both tick speed and grid cell levels are reset each time the grid expand.
Early on it's pretty alright, but the mid to late game before infinity is really boring, it becomes a repetitive shore of doing the exactly same thing where you will be achieving a much higher multiplier than before each reset that increases the grid size, but the problem here is that the early game is away too slugsh and repetitive no matter how big your grid is. Before you start generating 1k+ or 10k+ per tick the game will be on a slowmode that is away too boring.
But if you plan on idling it without looking and taking hours in between each reset, then maybe the game is fun?