Cavern Crawler review
5
there's only about an hour of real content at the moment, but i think this prototype shows the bones of a really promising game. the core balance feels pretty good, and making progress deeper into the cave felt great and encouraging to go deeper. progress becomes a lot harder past zone 6, but i think that's mostly due to how early in dev it is, and i expect upgrades will be added to make that better.
what i would really like to see is some more automation upgrades added to the prestige, especially starting the game with the autodelving, cause the start of each prestige feels a little slow to get to that upgrade. otherwise good game and hope to see it built on.
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