The Qubit Game review
3

This game had a weird combination of being a tad hand-holdy in the intro by constantly pausing things with slow, unskippable messages telling you how things work, just to then leave you feeling lost on how anything works as new mechanics were introduced without any explanation. The in game encyclopedia thing also just gives up on describing how the mechanics work at a certain point, only serving to talk about IRL Google quantum projects.

The gameplay starts off very active, to the point I had trouble even getting a drink without having heat show up to interrupt me, just for it to passive-aggresively stop that altogether because the screen gets taken up with other mechanics and it doesn't let you zoom out enough to stop the heat in the later game.

The mid game automation was interesting, but the end game mechanic I thought was just kinda boring and grindy TBH.

It starts pretty strong, but it just kinda fizzles out at the end.

This was from the creator of A Dark Room, so I kinda got my hopes up, but it seems like it was basically just a jam project as a glorified ad for Google's quantum computers.

As far as educational content goes, I don't think I learned anything. The mechanics are so far removed from quantum computing that it doesn't really teach you much anything.

The qubits are cute though.

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