Dimensional Incremental: Rewind review
3

So far, not much to see. It kept me entertained for a while. Numbers go up and you click the upgrade buttons like you're playing whack-a-mole. I like the idea of capping resources based on production per second to prevent timewalls, but in practice it leads you to have to reset for the maximum possible currency before you can progress the game, which can feel tedious anyway. Check back once the next dimension has been added, it has potential.

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