It's like Doodle God (you start from small amount of items and combine them to get new items to combine), but you now have inventory and crafting management. I didn't like UI, nor the music
If you got intrigued by the plot it starts with, and are waiting for more - don't. There will be only like 6 more letters that you combine to get the airlock exit to end the game
Main advice I can give - don't be afraid of making more. If resource is free - spam it, if you can make several copies something - make a dozen Since it lists all possible recipes for what you have in your inventory, in my playthough I had much larger problem of simply having ingredients rather than discovering in what combos they apply
Oh, and students and research assistants are actually helpful as they can craft stuff you didn't notice
Took me ~17 in-game days to beat it, but had like ~20 items and half of recipes undiscovered Also the finale, where it uncrafts everything back - it crashed by browser tab, as it ran out of RAM. So I have no idea if there's any actual ending with text and animation - after reload it was showing only endcard, which I assume is the very end (and any interaction warned that it will restart from the beginning)