Theresmore review
3

It has a solid concept, but it suffers from the same issues since its inception years ago. The only additions to this "full release" seem to be a 30-second musical score loop, arbitrary difficulty levels and some extra artwork.

The pacing is completely off - there are bursts of actionable items, then nothing for hours as resource requirements to expand population (Common House) become prohibitively high at very small scales.

It seems nonsensical for a civ-style idle game that the only progress in gameplay and research options after the first 10 minutes (and a population of 12 people) is military expansion, which cannot be undertaken in any meaningful way without shunting resource growth.

Thus you are trapped in a slow painful grind of accruing basic materials while barely covering food requirements with no way to increase productivity due to astronomically-scaling house prices, which are orders of magnitudes beyond any other productive building.

In that way I suppose it succeeds as a meta-commentary on contemporary socio-political issues?

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