The game is fine, and it's aesthetics + sound design + general vibes are great, however that doesn't translate to gameplay. The main loop is simple. Make resource, upgrade that resource, unlock the next and repeat. They each unlock a strength and crop spawn rate upgrade, as well as some unique ones made to speed up planting and growing, plus a basic crit and autoclick system. The metagame is... There. It's absolutely there. I can't say much more about it, as I "completed" the game in two prestiges and didn't get to see half of the effects. The 100% crop resource upgrade is additive, not multiplicative, which felt like a scam at the time.
This can be made into a great game, for now, it's just fine. Lean into the horror! Give us those cool sound effects and ambiance! horror bunny or whatever!!!