Crown Siege review
5

Really fun demo. I kept playing until I had maxed everything available in the demo. If anyone else is going to do this, I recommend ending the runs early once you kill the boss for the crown, as the crown currency tends to be the soft wall for some of the upgrades (4 crowns for level 3 of golden knight cost reduction.)

Watching the knights is very entertaining. It's very reminiscent of playing Protoss on StarCraft and building a bunch of Carriers and watching all the tiny interceptors converge and splatter enemies.

As far as notes go, I think maybe the only suggestion I have is including some type of DPS meter for the full release? It isn't really needed if the units are balanced, but since there is no meter, I actually have no idea how much the archers end up contributing and if maybe i should lean more into knight production instead of balancing the costs. I certainly don't think it's worth including in the demo, and if the units are doing balanced damage, then it probably isn't worth doing at all, but there are a lot of min/maxers that wouldn't mind seeing the damage breakdown.

Regardless, well made demo, and I wish you all the luck on a profitable game launch :)

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