Apparently this game started development in 2024, it stopped on February 2025 and has resumed development this year.
So yes, it's buggy, the tips won't dismiss so you'll have a list of five permanent tooltips covering the right part of the screen.
There's A LOT to read, tooltips, story, dialogs, tutorials, exposition... everything is presented in text form.
The first thing you have to do is to pick between 3 seeds, of which of course you have no idea which one is the best choice, even for your playstyle, because they give different bonuses and you have no idea the impact they can have on your gameplay, you just have to guess.
When you eventually enter the map the game throws everything it has at you, you have to simply plant a seed but to do that you need to go to the shop, it's closed so you talk to the owner and they explain there are like 5 more resources you need to gather around the map, so instead of planting seeds you're now gathering resources to buy a planter. As you gather resources and you find other NPCs that give you quests so now you'll be looking out for those quests and you haven't even planted the first seed yet.
Oh, there's also debris you have to clean up, because of... reasons.
It's overwhelming at first, instead of easing the player in, you have to do several things at once and read a lot of tutorials and guides and tooltips at once.
Controls are weird, camera is weird, clicking on empty land won't bring the fairy, you have to go back, click the fairy and then go to your destination and click the ground.
I feel like the game is all over the place, it wants to be everything and to present everything at once using tutorials and text and tooltips so you can soak in a lot of knowledge in just a few minutes. It will leave you confused and wondering what to do first or even what is important, is this a farming sim? an RPG? a resource gatherer game?
It feels like the game itself has a personality crisis and doesn't know what it wants to be.