Fun game to have it in the background.
A few notes, mostly UI/UX.
-For some reason the screen width is not set up correctly because it cuts the sides. If this is Godot, I tend to set the stretch mode to "viewport" and aspect to "keep hight", that always worked for me when deploying to itch.
-There's a checkbox when you edit the game on itch that enables a full screen button, that would be nice, otherwise the screen is too small.
-The UI overlay pausing the game and covering everything... I wish I had a smaller overlay that would allow me to upgrade as I play, without the need to "open a new window" to do the upgrades. But I guess it's designed so you can play on mobile without making every button too small, so I guess it's ok.
-If you want to make it "full idle" you can automate the upgrades with a checkbox that autobuys upgrades as soon as you earn enough cash.
Other than that, fun game, nice art and one of the few trully idle games I've seen recently (most of them are active incrementals) so it's nice to have something running on a second monitor while you work.