The Mana Curve review
2
The first part of the game is a pretty standard HTML-based linear series of buttons and upgrades incremental. There isn't much different or interesting about it.
Then there's a dungeon exploring mechanic, also not particularly interesting. Build combat units, click to explore, wait 1 minute for results. You can get loot drops that provide minor buffs to your production and other things.
And of course there's a prestige system (gagging noises). Ascend to reset your progress for currency to buy upgrades that don't matter much.
It's not terrible, it's just also not that great.
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