Working Class Monsters review
3

It's on the right track, it does have some problems, or lack of communication. For instance, most bonuses are for adjacent tiles. Meaning if I place a worker ON THE TILE I won't get a bonus, but if I place them besides that tile, I'll get the bonus? It's a bit confusing. Also I'd like to see what the worker does when hovering them. Right not I either have to memorize what each worker does or remove them and hover them on the storage UI. But the main problem is that it starts SUUUPER slow and it requires a lot of manual interaction. I want to be able to leave it running on a second monitor, but if I don't specifically go back to the game and click the workers, the progress won't advance, which defeats the purpose of the "idle". tag. Hope it helps!

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