game image
asdasd: The Clicker Game
A Windows 95-style clicker game where you play an exploited internet worker. Earn more by buying upgrades, adopting cats, and eventually monkeys from the Deep Web.
Development
Prototype
Platforms
Windows
Monetization
Free
Playstyle
Idle
Clicker
Length
No ending
Graphics
2D
Setting
Experimental
Technological
Unique setting
Gameplay
Micro management
Resource management
People management
Money making
Features
Story
Local save
Engine
Unity

A Windows 95–style clicker game in which you play an exploited internet worker paid 0,01€ per character typed. Early on, you realize your boss does not read what you write, so typing “asdasdasdasdasd” earns exactly the same money.

To earn more, you buy keyboards and adopt cats, letting them walk across the keys to write automatically. Cats must be cared for -they get hungry, sleepy, or angry- and neglect reduces profits, though productivity can be boosted with catnip. As you save money, you can buy better keyboards, higher payouts per character, and absurd upgrades, including telepathic keyboards controlled by pets.

Eventually, growth requires adopting monkeys from the Deep Web. Monkeys write faster but are harder to manage, needing more food and rest, stimulation, and training. In this escalating system of care, automation, and output, the game functions as a satire of meaningless work and productivity in the digital age.

asdasd: The Clicker Game is a free experimental clicker / idle game prototype, created by Daniel Moreno Roldán.

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