A Windows 95–style clicker game in which you play an exploited internet worker paid 0,01€ per character typed. Early on, you realize your boss does not read what you write, so typing “asdasdasdasdasd” earns exactly the same money.
To earn more, you buy keyboards and adopt cats, letting them walk across the keys to write automatically. Cats must be cared for -they get hungry, sleepy, or angry- and neglect reduces profits, though productivity can be boosted with catnip. As you save money, you can buy better keyboards, higher payouts per character, and absurd upgrades, including telepathic keyboards controlled by pets.
Eventually, growth requires adopting monkeys from the Deep Web. Monkeys write faster but are harder to manage, needing more food and rest, stimulation, and training. In this escalating system of care, automation, and output, the game functions as a satire of meaningless work and productivity in the digital age.
asdasd: The Clicker Game is a free experimental clicker / idle game prototype, created by Daniel Moreno Roldán.