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Atomic Harvest - Playtest
Guide a harvesting drone through irradiated fields as nuclear power drives infinite crop growth. Atomic Harvest is an incremental farming game where farming meets radioactive mutation.
Development
Early Access
Platforms
Windows
Monetization
Free
Fixed price
Playstyle
Active
Clicker
Length
No ending
Graphics
3D
Setting
Scientific
Futuristic
Experimental
Gameplay
Micro management
Resource management
Numbers go up
Loops
Features
No prestige
Engine
Unity

Guide a harvesting drone through irradiated fields as nuclear power drives infinite crop growth.

Atomic Harvest is an incremental farming clicker game where farming meets radioactive mutation. Control a drone which fires arcs of lightning to harvest crops growing around a volatile nuclear core. As radiation spreads, fertile green land slowly turns purple, mutating crops into more valuable and more unstable forms.

Upgrade your drone, optimize your harvesting routes, and harness nuclear energy to push production further and further.

This is an early playtest, focused on core mechanics and feel. Expect rough edges, balance changes, and experimental systems.

Current Features : Active harvesting with lightning Incremental crop mutation Scaling powers Radiation that mutates terrain and plants over time

Playtest Notes : Balance and progression are not final Visuals and UI are in active development Feedback is highly appreciated! Controller Support is currently being tested

Unzip the folder and run the AtomicHarvest.exe There is no saving currently due to this being a playtest, this will me implemented in a new build Steam page will be coming soon!

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