It's 2066, and the corporations won. The wealthy upload their minds into the network while everyone else scrapes by in the ruins of what used to be a civilization. You weren't supposed to see what you saw. A live consciousness transfer broadcast, followed by classified board recordings that were never meant for your eyes. Now you're a target.
Riven finds you first. A shadowy contact on the anti-corp side, she pulls you into the underground economy: hack, decrypt, sell, launder. Survive. But survival is just the first step. The deeper you go into NetScape, the more you realize there's a path forward. A path lined with bosses, dungeons, and the faint ghost signal of the Cyber Messiah, the legendary figure who leaked everything and vanished with a single message: "I'm in the NetScape."
Neon Clicker is a cyberpunk idle/active clicker RPG where progression comes from hunting. Defeat bosses, collect shards, upgrade your items with a luck-based system, and build your power across five distinct skill trees. Whether you're deep in active combat or letting your passive systems run, the loop is always moving.
What's in the Alpha:
- 10 dungeons and bosses across the NetScape sectors
- 5 skill trees with dozens of unlockable skills
- Dozens of unique items
- Party system and NPC dialogue
- Shard-based progression with no forced resets
This is an alpha release. The core loop is complete and playable from start to finish, but the world is still growing. Your feedback and interest will directly shape what comes next. New sectors, deeper story beats, expanded mechanics. If the vibe hits, stick around.
The Netscape is waiting. Riven says you're ready. She might be lying.