game image
game image
game image
Deep Catch
In Deep Catch, you control a submarine exploring sea depths with auto-catching. Avoid hostile wildlife and obstacles. Supports upgrades and is singleplayer.
Development
Prototype
Platforms
Web
Monetization
Free
Playstyle
Active
Length
Minutes
Hours
Graphics
2D
Setting
Scientific
Nature
Gameplay
Exploration
Nodebuster-like
Features
No prestige
Local save
Engine
Godot

In Deep Catch you take control over a submarine tasked with exploring the sea depths, it is equipped with auto catching so all you have to do is to keep your submarine in range until auto catcher takes aim. But beware of a hostile wildlife and other obstacles that can end your expedition prematurely.

song: River347 - slow_step

Updated 1 hour ago Published 15 days ago Status[In development] Platforms[HTML5] AuthorsUlmlaut, Waveflux Genre[Simulation] Made with[Godot] Tags[2D], [Fishing], [Incremental], [No AI], [Singleplayer], [upgrades] Content[No generative AI was used]

Development log

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RaidanBullet12 days ago

Yeah, the no text condition for whatever jam you're submitting this to is really hurting players' ability to make meaningful decisions. Is this upgrade going to cost 50 fish, or 20? How many fish have I already invested in this upgrade? Does it even do what I think it will?

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TedEgo14 days ago(1 edit)

This is my favorite so far! I would play for hours, would love to see more!

Reply

Ulmlaut14 days ago

wow awesome! thanks for playing

Reply

molyment14 days ago

like the move and catch mechanic, the death feels very sudden and unfair.

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Raisoshi15 days ago

Some upgrade description would be nice...

Reply

Ulmlaut15 days ago(+1)

its for a jam that requires to not use text, prob would update it after

Reply

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