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game image
game image
Fracture Field
An incremental quarry management game. Master the past to fracture the future.
Development
Continuous updates
Platforms
Web
Monetization
Free
Playstyle
Semi idle
Clicker
Length
Hours
Graphics
2D
Setting
Industrial
Gameplay
Micro management
Resource management
Features
Persistent browser game
Engine
Unity

It begins with a single rock and a simple goal: break it. Your first hit lands with a satisfying thwack, chipping away a fragment of stone. You hit again. And again. Soon, the rock shatters, revealing a new, tougher layer beneath: Clay.

Welcome to Fracture Field, an incremental game about managing a dynamic quarry and wielding earth-shattering power.

  • Master the Swing: Master the rhythm of your swing to maximize your damage. Every single hit rewards you with resources, making each connection feel impactful.
  • Unearth the Depths: Break through layers of common stone to reveal rare metals, precious gems, and materials that defy explanation. Each new layer is tougher with a greater reward.
  • Forge Your Power: Use your resources to purchase powerful upgrades. Increase your raw Fracture power, sharpen your Pierce to bypass rock Hardness, and upgrade your Hit Speed to become a blur of destructive force.
  • Manage Your Quarry: Your quarry space is limited. When you uncover a rock too tough for your current tools, use the strategic Bomb Tool to clear it out and make room for new opportunities.
  • Automate Your Empire: Hire Drones to do the heavy lifting, turning your quarry into a self-sustaining engine of wealth and progress.

You are playing a very early version of Fracture Field. This build is designed to test the core gameplay loop and progression systems.

What's in the current version:

  • 8 rock  layers
  • 8 tool types
  • A robust system of global upgrades for your personal power
  • The strategic Bomb Tool
  • A basic Drone system (improvements coming soon!)
  • The first prestige layer: World Fracture

I Would Love Your Feedback!

Please leave your thoughts in the comments below or join our community: Join the Discord.

Thank you for helping me build this game!

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