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“A system that adapts. A voice that watches.”
Development
Finished
Platforms
Windows
Monetization
Free
Playstyle
Semi idle
Length
Hours
Days
Graphics
2D
Setting
Cyberpunk
Gameplay
Micro management
Features
Prestige
No registration
Local save
Offline progress
Engine
Godot
A simulation-driven incremental idle/clicker game. Interact with SAFE, a classified signal amplification system. Upgrade modular chains, prestige for meta-level boosts, and earn offline progress. Features full audio settings and 3 tempo-mapped BGM tracks that scale with game pace. NULL observes. You...
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Date added
Saturday, September 27th, 2025 at 8:02:53 AM GMT+00:00
September 27th, 2025
Original release date
Tuesday, September 23rd, 2025 at 12:00:00 AM GMT+00:00
September 23rd, 2025
Developer
Added by
unknown
Last updated
unknown