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Hearthline - Beta
Hearthline is a cozy idle-builder about tending a hearth, guiding a household, and growing a settlement one warm night at a time. The web beta is open — play in your browser and help us tune the first thirty minutes.
Development
Early Access
Platforms
Web
Monetization
Free
Playstyle
Idle
Semi idle
Length
Hours
Days
Graphics
2D
Setting
Historic
Mysterious
Unique setting
Gameplay
Micro management
Resource management
Numbers go up
Unique gameplay
Linear progression
Features
Web responsive
Story
Cloud save
Offline progress
Persistent browser game
Engine
HMTL-JAVASCRIPT
AI usage disclosure
I'm a software-industry lifer who spent years shipping everyone else's software and never got to build a game of my own. Hearthline is me finally fixing that — and I used AI extensively to do it: art, code, writing, music direction, the lot. What's mine is the vision and every design call; AI did a lot of the making.

Keep the fire lit. Grow something that lasts.

Hearthline is a slow-burn, cozy idle-builder. Tend a hearth, keep a household warm and fed, and grow from a single family through camp, settlement, and village — unlocking roles, buildings, and recipes as you go. Needs decay in real time, so your settlement is something you care for, not just optimize. Come back to a ledger of what happened while you were away.

This is an early web beta. It's playable, but balance, content, saves, and UI will keep changing. We're not asking for reviews — we want honest feedback from players who enjoy idle, incremental, cozy, and settlement games. The thing we most want to learn: what you do in the first five minutes after the tutorial stops guiding you.

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