

Physics-based Idle game about building gigantic marble machines that make numbers go up.
This game is in the prototype (not demo!) stage. I am currently looking for feedback on the mechanics, game balancing, bugs, and any gizmos you'd like to see.
The next phase of development will be adding in polished art and more gizmos. I'm also exploring more core game mechanics including exploring non-incremental ideas before pulling the trigger on this direction and going deeper into prestige systems.
Any feedback would be greatly appreciated and will get your name in the credits when the game is launched!
Short Tutorial
Left Click to spawn a marble, click and hold to rapid spawn Right click and drag or WASD to move camera Get marbles through $ zones to earn points, spend points to buy gizmos Get marbles to purple zones to score them and unlock marble spawn machines QE to rotate selected gizmos Build and manage a massive marble machine to make the numbers go up and unlock new levels with new challenges!
V0.3.2 Update
Thanks for the feedback! I got a new build up with a few small changes:
right click and drag to move camera initial zoom 2x marble spawners unlock automatically
