game image
game image
game image
Idle Outbreak Z
An early playable prototype of the combat and loot loop from an idle zombie RPG. Combat runs itself; your job is everything around the shooting: loot, gear, upgrades, and surviving waves.
Development
Prototype
Platforms
Web
Monetization
Free
Playstyle
Idle
Length
Hours
Graphics
2D
Setting
Post apocalyptic
Gameplay
Rpg
Inventory management
Survival
Action adventure
Auto battling
Features
No registration
Engine
Godot

An early playable prototype of the combat and loot loop from our idle zombie RPG, currently in development. This is not the full game.

How it plays: Combat runs itself. Your survivor walks into the city, plants their feet, and opens fire on the horde. Your job is everything around the shooting:

  • Every kill can drop a chest. Five rarities, Common to Legendary.
  • Open chests in the GEAR menu. Gear fills one of four slots: Weapon, Head, Body, Feet. Junk sells for cash.
  • Spend cash on 16 upgrades: damage, fire rate, armor, dodge, crit, and more. Unlock the grenade when you can afford it.
  • Clear all 5 waves to finish a level. Die and you retry the same level, a little stronger each time.
  • 10 levels stand between you and the end of the city.

Controls: Mouse for everything. Tab or U opens and closes the menu. That is all.

Prototype warnings, read before judging:

  • Prototype UI. The sprites are ours, the interface and text are placeholders.
  • No sound yet.
  • No saving. Closing the tab wipes your progress.
  • One survivor, one world.
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