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Just Keep Defending And Mining (Prototype)
A fast-paced node buster incremental tower defense and mining hybrid built around a tight upgrade loop. You are the node, a moving radius of action. Anything inside your circle gets mined or attacked.
Development
Continuous updates
Platforms
Web
Windows
Monetization
Has demo
Playstyle
Semi idle
Active
Length
Hours
Graphics
2D
Setting
Fantasy
Nature
Unique setting
Gameplay
Tower defense
Branching upgrade tree
Nodebuster-like
Features
Web responsive
No big numbers
Local save
Engine
Unity

Just Keep Defending And Mining is a fast-paced node buster incremental tower defense and mining hybrid built around a tight upgrade loop.

You Are The Node

You are the node, a moving radius of action. Anything inside your circle gets mined or attacked. Break rocks to gather ore, eliminate enemies for coins, then invest everything into a massive but growing upgrade tree to get stronger each round.

Upgrade, upgrade, upgrade!

The upgrade tree is a large, branching network of interconnected upgrades that shapes how you grow each run. Every choice opens new paths, letting you lean into mining, combat, survivability, or a mix of all three. Costs scale as you push deeper, forcing decisions on where to invest and how to adapt. Over time, the tree becomes the core of your progression, turning each run into a strategic build that evolves as the pressure increases.

Progress Every Run

Each run feeds the next. Even when your tower falls, you earn coins to spend on upgrades, pushing you further every time. The pace ramps up, the pressure builds, and your power grows!

Balance Mining And Combat

Enemies constantly swarm your tower, forcing you to balance positioning, mining, and combat. Focus too much on mining and you will get overwhelmed. Lean too hard into combat and your progression slows. Finding that balance is the core of the game.

Mine, fight, earn, upgrade, repeat. Keep pushing.

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