game image
game image
game image
Lord of Idle
Been working on a small idle 90's style RPG in my spare time. Its rough, but I want to get some feedback before I sink more time into it. The whole point is to be simple, but have rewarding loot dopamine hits.
Development
Early Access
Platforms
Web
Monetization
Free
Playstyle
Idle
Length
Minutes
Graphics
2D
Setting
Fantasy
Gameplay
Rpg
Money making
Numbers go up
Features
Big numbers
Offline progress
Engine
HMTL-JAVASCRIPT

Been working on a small idle 90's style RPG in my spare time. Its rough, but I want to get some feedback before I sink more time into it. The whole point is to be simple, but have rewarding loot dopamine hits.

Current features:

• item tiers/rarities + full upgrade system, 100+ unique items with random rolled stats and bonuses

• 8 full gear sets (with unique set bonuses)

• Skill trees with synergies

• 12 enemies scaling to ??? (fun surprise)

• Save works in browser(local storage)

• Mobile works (Save website to home screen and it looks way nicer)

• Offline Progression (up to 24 hours)

• Has a export save/ can take save to your phone

• Generates 6 digit codes to share to duel friends or show off your gear.

• Arena Leaderboard based on combat power/ highest dungeon clear, but allows anyone to copy fight code from top players, duel them, and inspect their gear.

• Simple loot stats, that have rare chances to proc upgrades and rare chance for + to skills to make the loot chase feel good long term.

• No plans to monetize anything

Still balancing ideal play through time, feedback very welcome! I know the Ui is garbage right now on areas, but lol my ui skills are close to 0. Will be looking into ui asap if people like the game loop. Same with more animations. Its my first time making a game, and I'm just having fun. I've always wanted a idle game like this with fun loot chases, and a way to pvp friends and test new builds, but not overly complicated, with no damage into numbers I can't pronounce.

You mine, you craft, you sell what you don't need to get gold to buy health potions. Test builds/skills, chase loot! That's it! Boomer friendly for the dads with 2 wives and 10 kids and 5-60 minutes a day to play. I currently have it so that it is not finished in a day. Open to feedback on the grind.

No steam white list, no bs, just trying to get feedback and make positive changes!

Thanks for playing! Please let me know what you think good or bad, I will actively make adjustments. I want to double down on the unique sets/ more enemies, and if things go well, another class or 2 with full skill trees and class unique sets/stats.

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