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This is the first time I'm exploring this type of incremental. All of my previous titles are classic incrementals: you've got layer 1, most gameplay is on there, and then you have layer 2 which is the prestige with upgrades.
This game is more akin to the various tree incrementals and such, where you have multiple layers and the game is more about resetting them. A very new type of game for me but I enjoyed making it and I want to make more. I've got one more game in the works right now.
Macrocosm is definitely not a complete game yet, however, it is already at the stage where it's already very playable, and I think it's worth spending an hour or two on. The game will clearly delineate the end of content.
Enjoy!