game image
game image
Mining Crew
An easy, slow-paced idle game that players can let run for a long time. The goal is to mine as deeply as possible.
Development
Continuous updates
Platforms
Web
Monetization
Free
Playstyle
Idle
Length
Days
Weeks
Graphics
2D
Setting
Technological
Gameplay
Resource management
People management
Numbers go up
Procedural generation
Features
Web responsive
Prestige
No registration
Local save
Offline progress
Engine
HMTL-JAVASCRIPT

Game

This is an idle incremental game about mining.

This is a web-based game.

The game features a VERY DEEP world of 2D blocks that your crew mines.

The blocks get harder to mine the deeper you go.

The world is broken up into different terrain layers that are 500 tiles deep.

Each layer you clear earns you a prestige point that you can claim when you prestige.

Prestige points are spent to add miners to your crew, upgrade skills, and upgrade other values.

There is support for automation and offline progress, but you need to unlock that stuff using prestige points.

Disclaimers:

There are no ads or IAPs, pay-walls, or any kind of monetization.

No login or account creation.

No AI art or code was used.

I'm still working on it. The icons are unfinished. There are more upgrades to be added.

Currently, there aren't enough upgrades to reach the deepest depths in the game.

I haven't added any kind of tutorial or in-game help system.

Feedback

The game progresses pretty slowly at the start. This is the main thing I'm looking for feedback on. Is it too slow and boring?

Subreddit

I created a subreddit for the game: r/mining_crew/

I'll post stuff there when there are updates. I'll make a discord server if people end up playing this game.

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