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The Greenhouse Effect
An incremental 'clicker' game where you are attempting to save your small tribe of ice-age survivors by raising your world's temperature to a livable level.
Development
Prototype
Platforms
Web
Windows
Mac
Monetization
Has demo
Playstyle
Idle
Clicker
Length
Minutes
Hours
Graphics
2D
Setting
Nature
Gameplay
Resource management
Numbers go up
Features
No prestige
No big numbers
Story
Has ending
No registration
Engine
Unity

An incremental 'clicker' (without much clicking!) game where you are attempting to save your small tribe of ice-age survivors by raising your world's temperature to a livable level. But be prepared to face the consequences of your rapid planetary heating. The game can be played entirely mouse only but if you want you can use keyboard shortcuts. I hope you enjoy this demo! I was inspired by games like Beecarbonize and more directly EcoClicker, which got me hooked on the combo of an environmentalism theme with resource management mechanics. I made this project in two weeks as a challenge for myself, but I really like how it turned out so I may continue polishing it and finish the last little bit where you have to cut back on emissions to stabilize in the 57-59 degree 'habitable zone.'

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