This is an Incremental Game. i.e. A game about numbers growing Endgame : 1.00e1.000M Infected Timeline (10^1,000,000 Infected Timeline) ~e730.1QaDc Cases (10^730,165,237,338,386,340,114,130,691,723,591,441,615,349,801,833 Cases) !!!!!----- Pandemic Layer Spoilers Ahead -----!!!!! !!!!!----- Proceed at your own risk -----!!!!! If you get stuck in Pandemic Upgrades Upgrades Try different Strategies (e.g. Case only, Population only, EP only) Remember to occasionally use Population only to get more Best Ever Population! (and for PC2 reward)
Project Stats 16771 Blocks 8 Sprites 135 Scripts Sprites (Descending Order): Engine - 7928 Blocks - The calculation scripts Typing??? - 7761 Blocks - The rendering engine Save and Load - 830 Blocks - Save and Load Thumbnail - 103 Blocks - Thumbnail, Black Screen Muted - 41 Blocks - Sound Effect Control Mute - 41 Blocks - Music Control Cool Time Rift - 37 Blocks - Time Rift Effect Backdrop - 30 Blocks - Music player No Lag!!! - 0 Blocks - Remove Lag when see inside More future updates coming soon? This is 100% made by me and is almost fully a pen project (only at the Start uses sprites) Shoutout to Hevipelle and @Patcail for making me addicted to incremental games and knowing how Break_Infinity.sb3 works.
2022/10/29 Timeline Rebalanced Update!!! - over 3000 blocks rewritten! - Remade Timeline layer - Added Time Rift feature - Added Save Bank 2022/9/10 Accelerator Update!!! 2022/8/09 Timeline Update!!! 2022/7/06 Bug fixes (Difficulty works on Multiverse) 2022/7/03 Multiverse Update!!! 2022/5/28 Added Save Recovery System (You don't need to worried about losing your progress after clicking green flag!) 2022/5/27 Added Save and Load