The Climb
Demo 1.0
Finished work on Demo
    1. 2024
  • Added Sickle, its awakening and resonance (can be purchased from woodworker, cannot be crafted)
  • Added some stuff that are major spoiler territory (you will know)
  • Added possibility to toggle log tabs like inventory tabs (right click)
  • Added filters to achievements (locked/unlocked)
  • Added the option to upload save file, instead of pasting text
  • Added multiple warnings about the fact this game has prestige mechanic - about overlay, adventurer's guild, journal
  • Hidden shadow affinity achievement (unattainable in demo)
  • You can no longer obtain copies of bear cloak diagram when you've already learned the recipe
  • Fixed missing "resonates with" description on Pickaxe
  • Fixed heal rune still being able to crit
  • Fixed sleeping time statistic showing total skill level up
    1. 2024
  • Added the pickaxe, its awakening and resonance, it can be obtained from blacksmith (ask about ore)
  • Added on/off toggle behavior to inventory tabs (right-click instead of left click)
  • Improved Type inventory sort (more granular types)
  • Lowered the plant power of Felling Axe from 25 to 10 and 50 to 20 when awakened
  • It is no longer possible to buy diagram / bestiary book when an identical copy is already present in the inventory
  • Hidden unattainable achievements (I still don't recommend achievement hunting in the demo, but I'd at least let you have a filled screen if you choose to do it)
  • Formatted statistic values so it shorter (instead of 1521 it is now 1.52k, through m, b and finally t)
  • Added bold font style on <strong> element, so it shows as expected on firefox too
  • Overwritten the default context menu event (right-click) to not open the context menu because this is now used in inventory and I dont want to drive you mad with context menu opening when you miss the button by 1 pixel
  • When starting the game for first time (save file doesnt exist), the game opens the About overlay by default
  • Added mention that the game is a demo and not mobile friendly to the About overlay
  • Swapped armor and weapon element in player stats
  • Added end of demo message on floor 6
  • Fixed some minor UI bugs
    1. 2024
  • Added Traveler title and achievement, acquired after first rebirth (if you rebirthed already, it will unlock next tick)
  • Added Statistics page
  • Added categories to Bestiary
  • Added icons to Journal for categorization (takes less space)
  • Added close button to enchanting
  • Doubled the skill experience bonus for total skill level up and crafting items achievements
  • The player is now fully healed on level up (status effects are not cleansed)
  • Discount now applies on workstation purchases
  • Fixed achievement progress number for water damage received
    1. 2024
  • Clean items now stack
  • Runes are considered clean even if they are heirloom (since they always are), other clean rules apply to them as normal
  • Added progress bar to achievements
  • Critical hits are now displayed in bold text
  • Improved the visibility of workstation buy option
  • It is no longer possible to copy down runes at runestones multiple times, the diagram is now undeletable and persists through rebirth
  • It is no longer possible to buy workstations after receiving the workstation blessing
  • Changed the long descriptions for skill experience achievements to shorter ones
  • Fixed scrolls used achievement icon
    1. 2024
  • Added "Diagrams" tab to the Journal
  • Added shortcut between city and forest depths after forest depths are unlocked
  • Updated parts of Jake's info dump
  • Fixed an issue with MAX crating not recalculating MAX on switching recipes
    1. 2024
  • Spells can no longer crit (both player and enemy)
  • Added the pity system for cards. You are guaranteed to get a card after 15k kills of the enemy if no card dropped within those kills. Persists through rebirth.
  • Reworked Heirloom Blessing, it is now possible to Heirloom multiple items at once depending on the blessing power, and the item's power requirement. Limit for floor 1 is 2, and floor 5 is 6.
  • Added power requirements to equipment. Item's power requirement is shown as a number in circle on hover
  • Fixed sleeping achievement taking 2 hours real life instead of 10 hours
    1. 2024
  • Added information which workstation is required to craft said diagrams on the diagrams description
  • Added screen reader H1 on the top of the page to explain the hover mechanic
  • Added screen reader headings to all major windows
  • Added rune labels for screen reader
  • Changed pause screen flash from 1s to 3s
  • Changed burning and bleeding resist abbreviation on enemy card from BR to BUR and BLR
  • Fix missing scrollcrafting book buff icon
    1. 2024
  • Reorganized stats
  • You no longer get recipes from splinta if you already learned them
  • Added Blessing of Wealth on Floor 1, it will set your starting money to 3 silver instead of 42 copper.
  • All accepted quests from the Adventurers' Guild are now visible at the Reception, the ones that cannot be finished are grayed out
  • Added button "Complete All" in reception, clicking it will complete all accepted quests that you meet the requirements for
  • Added blinking yellow border to the main container when the game is paused
  • Added bleeding and poison immunity to training dummy, tree and weed (yes, it is useless since weed has 1 HP)
  • Added burning, poison and burning immunity to iron ore
  • Added hover info on datetime
  • Added note to training grounds explaining cards and enchantments are consumable and overwritable
  • Added another log messages after "grows hungry" noting the existence of inventory guide
  • Changed the tooltip on Rank to make it more clear
  • Reduced the amount of Herbs required by Crakon's quests from 75 to 50
  • Fixed an issue where doing rebirth while paused would put the game into inconsistent pause state
  • Fixed an issue where the game would not remember game speed setting on rebirth
  • Fixed UI issue with exp bar on level 99 (and also current exp shown under the hover)
    1. 2024
  • Added "dark mode"
  • Runes are now permanent, even inscribed
  • Runecarving progress is now permanent
  • When sleeping until morning, the player is healed to full and all finite status effects are removed regardless of time left to morning
  • Increased the HP of Shadow Hound 2k -> 3k
  • Reduced the amount of items needed for enchantments: rat tails 100 -> 30; feathers 100 -> 25; rabbit fur 100 -> 25
  • Lowered the price of current enchants from 5s to 1s
  • Lowered the price of current enchant diagrams from 10s to 5s
  • Lowered the reading time of current enchant diagrams from 600s to 180s
  • Added Twig to the game, drops from training dummy (10%)
  • Added quest for Twig (20) from Splinta, this quest is the easiest to complete and provides bread, water and a potion as a reward. It is also always generated on quest reset.
  • Added minor experience enchantment using Twig
  • Added boar tusk and goat horn to the game
  • Added 2 new F rank quests for goat horn and boar tusk
  • Added DR and MDEF enchantments using goat horn and boar tusk as materials
  • Added DR and MDEF enchantments to enchanter shop, along with respective diagrams
  • Changed skill exp rounding from 0 decimals to 2 decimals, fractional gains are now possible
  • Changed the bestiary books reading time from 1 second to 60 seconds
  • Added a failsafe so equipped items cannot be deleted (despite Ui not allowing it)
  • Lowered the font size for race and element stats of an enemy
  • Fixed some typos
  • Fixed an issue where enchanting an item into out-of-order slot would throw an error on game load
  • Fixed cooldowns not ticking down when the item was not in the currently selected inventory tab

This update aims to rectify the problem of cards being too rare. Enchantments should now be a cheap and easy to get alternative. More enchantments will be added, so most (if not all) cards will have an enchantment counterpart. The Twig quest aims to provide a very easy to complete quest for the super early game.

    1. 2024
  • Added Martial Arts blessing on floor 5 to demonstrate the skill rank system
  • Lowered second floor boss HP from 5k to 1k (10 fire scrolls should be sufficient to kill him with 40 int)
  • Added support for bleed / burn / poison resist for enemies
  • Added 80 bleed resist to second floor boss (due to lowering its HP)
  • Changed the second row of stats for enemies
  • Halved the reading duration of all diagrams
  • Lowered the reading duration on enchantment diagrams to 10 minutes
  • Lowered the reading duration of arcane bolt diagram to 30 seconds
  • Added the option to sleep until morning at night
  • Fixed rune getting unequipped from second slot on rebirth
  • Fixed UI overlapping issues
  • Fixed some more rounding issues
    1. 2024
  • Sleeping in bed now clears status effects faster
  • Added list of materials on Diagrams
  • Added reputation to the job board
  • Added next quest reset time to the job board
  • Added log message whenever new quests are generated
  • Added blinking animation to the inventory guide button
  • Added a small question mark to make it a bit more obvious that "Make your choice" while rebirthing is hoverable
  • Changed reception so you can finish quests directly form the guild (one less click)
  • Added current hp regen to health tooltip
  • Added current mp regen to mana tooltip
  • Added current exp / exp required to the exp tooltip, the exp here is formatted to 2 decimal places
  • Added a log notification when bestiary entry is unlocked
  • Added a firefox hack to remove the inventory issues
  • Added inventory controls button, to allow the game to at least be playable somewhat on mobile
  • Changed spider silk icon
  • Changed enchanted water icon
  • Changed woodcutting icon
  • Fixed critical chance not updating on dex tooltip
  • Fixed issue with status effect identifier throwing errors in console
  • Fixed enchant slots being overlapped by item icon in equipment slots
  • Fixed some typos
  • Fixed console errors when clicking rebirth without selecting blessing / equip to heirloom
  • Fixed an issue where a weapon consumed all clean copies regardless of exp left to awakening
  • Fixed an issue where rune would get experience despite not having enough mana to cast the spell
  • Fixed some minor UI bugs
    1. 2024
  • Added a close button to overlays
  • Increased the drop rate of Bear Card from 0.01% to 1%. 1% was the intended amount.
  • Decreased the amount of materials required by every quest by approximately 20%.
  • Increased the time limit for wolf fang quest from 3 to 5 days.
  • Lowered the maximum amount of messages per category in log from 500 to 250 due to reported lag issues.
  • Changed Lomsi entry in journal to include the tip about some monsters having variable loot table based on equipment.
  • Added a note to inventory tutorial explaining that equipment removal happens by "completing quests", instead of just "quests" to avoid people thinking quests will delete items out of nowhere
  • Added a line-through on inactive perks for more recognizability
  • Added a highlight background to the inventory guide. It can be disabled by clicking on it.
  • Added exp info to bestiary
  • Getting Felling Axe is now unmissable, even within single life
  • Added sorting inventory by type, the priorities (can be inverted by clicking again) are as follows: equip, consumable, readable, material, junk, enchant, card.
  • Fixed issue where damage over time effects from floor bosses made it impossible to check hp regeneration stat
  • Fixed player name resetting on Rebirth
  • Fixed inventory sort and filter resetting on Rebirth
  • Fixed log filter resetting on rebirth
  • Fixed some console warnings
  • Fixed an issue where any spell worked for staff resonance
    1. 2024
  • Raised exp gained from trees and iron veins
  • Fixed exp rounding issues
  • Better message when trying to enchant during other actions
  • Added string as purchaseable option in Tailor's shop
  • Added Heirloom inventory filter
  • Added money hover info
  • Added hint on Heirloom Blessing to pick armor if efficiency is the goal
    1. 2024
  • Felling axe, update